War Machine invades Sega’s Iron Man 2

War Machine invades Sega's Iron Man 2 screenshot

There’s an Iron Man sequel hitting theaters soon, and that only means one thing — another Iron Man game.

While Sega’s first Iron Man title didn’t exactly thrill, that’s not going to stop them from pumping out another. In theory, this one’s supposed to be “better.” What that means, I don’t know, as Sega hasn’t shown us the game in action yet, and this trailer doesn’t provide answers beyond “Iron Man’s in it and stuff gets blown up.”

The film’s out in May, with the game release to coincide.

source Destructoid

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Rebellion apologizes for Aliens vs. Predator demo fiasco

Rebellion apologizes for Aliens vs. Predator demo fiasco screenshot

The arrival of the Aliens vs. Predator demo this week didn’t bring much conversation concerning the game’s quality. Unfortunately, rather than speak about the game itself, most people were speaking about what a load of crap the demo was. Terrible matchmaking was the order of the day, with people taking at least ten minutes to get into a game.

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Ruffian including this fan-made graffiti in Crackdown 2

Ruffian including this fan-made graffiti in Crackdown 2 screenshot

Apparently, Ruffian Games held a contest where artists were asked to submit graffiti that would be used in Crackdown 2. I never got the memo, but enough people did to make the results impressive. There’s a thread full of all the winners right here.

The 42 winning designs will be implemented in Crackdown 2 and their creators are all getting a free copy of the game. Most of the graffiti will be combined to form montages, but a lucky few will have their art appear in Pacific City by itself.

I really do hope our favorite entry, the one up there, gets the special treatment. For everyone who didn’t win, you might have another chance to take part in something similar. Since the team was so pleased with the results, there will likely be another contest for the next Ruffian game.

Via Destructoid

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Review: Chime

Review: Chime screenshot

Right off the bat, I’m just going to state it: Chime is an utterly compelling, aesthetically minimalistic puzzle game that rides the cusp of being entirely fantastic, faltering only at its lack of options. When it comes to presentation and polish, Chime is lovely. It’s quiet and subdued throughout its menus, and there’s an uplifting feel to the game.

It’s funny, because I would swear this is a PSN title. There seems to be a split between PSN and XBLA titles. Microsoft gets exclusives on all sorts of fantastic downloadable game titles that, well, lack in polish but rock in gameplay. Sony, on the other hand, reigns in visually entertaining, maybe less game-like videogames that are more about the raw experience than anything else.

That’s why I would state Chime is a PSN game in disguise, for even though it is a puzzle game, it’s not just the game element that makes it successful — it’s everything else combined that makes it work. Read my review to comprehend.

Chime (XBLA)
Developer: Zo

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